// Fig. 20.6: WelcomeApplet.java
// A first applet in Java.
import java.awt.Graphics;   // program uses class Graphics
import javax.swing.JApplet; // program uses class JApplet

public class WelcomeApplet extends JApplet   
{
   // draw text on applet's background
   public void paint( Graphics g )
   {
      // call superclass version of method paint
      super.paint( g );

      // draw a String at x-coordinate 25 and y-coordinate 25
      g.drawString( "Welcome to Java Programming!", 25, 25 );
   } // end method paint
} // end class WelcomeApplet

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 * Pearson Education, Inc. All Rights Reserved.                           *
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